![]() Here are suggestions for suitable agents to use on the Split map once you know the various aspects of the Split map. The three routes that make up Region A, Central Region, and Region B are as follows: Also read: Valorant for Console Platforms, When Will it Release? There are 9 points in Region A, including:īest Split Valorant Agent Recommendations This widens the field of view, making it easier to keep an eye on everyone's movements and team communications. Up to four players can traverse the three connecting lanes between the attacking and defending teams in the Mid Vents position. Agents can climb up and down these ropes to access certain points, which are found at Sewer A, Mid Vent, and Rafters B points. The dynamic element of deploying ropes or ropes to climb can be accessed in this Split map as a mechanic. East of Location B and west of Location A are two locations that can be planted with nails. The attacking team is to the north, and the defending team is to the south, dividing the two teams' visuals vertically. In games that rely on Closed Beta gameplay, the Split map has paths that are controlled by very dangerous curves or alcoves, as well as gimmicks that both teams can take advantage of when attacking or defending. ![]() Here are the map details for Split map in Valorant after studying the history and basic explanation: Split Location Map in Valorant We know some of you will be disappointed with these rotations but just like Split, these maps won’t be gone forever.Also read: Valorant's New Araxys Bundle: Pricing and Weapon List! Recommended Split Valorant Location We’d like to open up more play around the teleporters and potentially rethink how teams execute, and defend against executes, on both sites. And for Bind, it’s mostly about strategic diversity. We’re looking forward to seeing how everyone plays the map with all the new Agents and meta shifts that have happened since Split left the rotation.įor Breeze, we feel like this map has some room to improve in terms of Agents and team comp diversity, as well as some opportunities for simplification of the space. ![]() Lots of you wanted it back and it makes sense with the other pool shifts. To begin, Split is back! We know a lot of you were sad to see this one go, so we’re very happy to bring this back to you all (with a few updates as well…) Not a lot to add here really. Please take a look there for our broad approach if you need a refresher. Breeze/Bind available in Spike Rush, custom games, and other game modesĪgain, if you want to know why these maps instead of others, we talked a lot about the thought process for our map pools in the article linked above.Breeze and Bind will exit the map pool in Competitive and Unrated queues-no date set for their return.We will detail those in Patch Notes 6.0.Next map rotation starts in early January with Patch 6.0.You can read a detailed description of our thought process in that article, but TL DR too many maps to learn can feel overwhelming and doesn’t give some of you the opportunity to really go deep on any one of them. Last year, when we announced the temporary removal of Split, we went over our decision to maintain a 7-map pool at all times in the Unrated and Competitive queues. Joe “Pearl Hogbash” Lansford here on behalf of the Maps Team for an update on the next map pool rotation.
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